元宇宙,近年最为火爆的概念之一,以致于有种“万物皆可元宇宙”的错觉。
The meta-cosm, one of the hottest concepts of recent years, has led to the illusion that there is “everyone is in the universe”.
关于元宇宙,网络上其实已经有不少论述了,不过我们今天换个视角,用6张图,在三分钟内,给大家快速讲清元宇宙。
There is a lot of talk about the meta-cosmos on the Internet, but we have a different perspective today, using a map from 6
现在,3分钟倒计时,开始!
Now, 3
元宇宙(metaverse)最早由尼尔?斯蒂芬森在科幻小说《snow crash》被创造(1992年),如果再往前追溯,在阿道司·赫胥黎创作的《美丽新世界》(1931年)也能看到一些雏形:“头戴式设备可以为观众提供图像、气味、声音等一些列的感官体验。”
Metaverse was first created by Neil ? Stephenson in the science fiction snowcrash and, if back in time, the beautiful new world ( /span > > > hspan > ) can also be seen: “head-dressing devices can provide viewers with visual, odour, sound, etc., sensory experience.”
90年代还出现了众多3D游戏,玩家的化身也越来越多开始具有像人一般的身体,感知也越来越沉浸在实时的3D环境中。赫胥黎想象中的设备(商业VR)也是在这个时候出现。
There were also a lot of games 3D in the 90's, and more and more players began to have human bodies, and more and more senses became immersed in real-time 3D environments. This was also the time when the equipment that Huxley imagined (commercial VR /span > ) appeared.
此时元宇宙的概念虽未被提出,但什么是元宇宙似乎已逐渐明了,就是让人们能够在虚拟世界中享受沉浸式体验。
At a time when the concept of the meta-cosmos has not been advanced, it seems that what is the meta-cosmos is becoming clear is that it allows people to enjoy a immersion experience in the virtual world.
而后《黑客帝国》和《头号玩家》,则把这种真实世界与虚拟世界的交互通过大荧屏演示了出来,后者构建出的“绿洲”,其实非常接近当下提出的元宇宙概念了。
And then the hacker empire and the number one player demonstrated this interaction between the real world and the virtual world through the big screen, which is actually very close to the current concept of the meta-cosm.
而真正将元宇宙概念推向高潮,是2021年。有两件标志性事件,Roblox上市,成为“元宇宙第一股”,以及NFT(Non Fungible Token,即非同质化代币)出圈。
And the real thing about pushing the meta-cosm concept to a climax is 2021. Two iconic events, Roblox, were listed as , “, the first share of the meta-cosm, , and NFT (Non Fungible Token, i.e., unhomogenous tokens).
>>>点击查看高清大图
通过第一张图,大家可以看到当下元宇宙的形态更多是游戏。那怎么判断哪些游戏只是普通游戏,而不是元宇宙呢?
By way of the first diagram, you can see that the current meta-cosm is more of a game. How do you judge which games are just ordinary games, not a meta-cosm?
接着来看第二张图,一个元宇宙,应该要满足以下八个要素:身份、朋友(社交)、沉浸感、低延迟、多元化、随地、经济系统、文明。
Turning to the second picture, a metacosystem should satisfy the following eight elements: identity, friends (socialization), immersion, low delay, pluralism, locality, economic system, civilization.
虽然也有元宇宙六大要素(可交互、共识规则、价值生成、体验、经济系统)的说法,但不管哪种说法,我们在元宇宙感受到的,理论上应该跟真实世界感觉一样,并且我们可以在元宇宙世界和真实世界来回穿梭。
While there are also references to six elements of the metacosystem (interactive, consensual rules, value generation, experience, economic systems), in either case, what we feel in the metacosystem should in theory be the same as the real world, and we can travel back and forth in the metacospace world and the real world.
>>>点击查看高清大图
要实现元宇宙和真实世界感觉一样可不容易,至少需要六大技术支撑,除了前面提到的区块链技术(包含NFT,支撑元宇宙经济系统),还需要:
In addition to the block chain technology mentioned earlier (including NFT, which supports the economic system of the meta-cosmos), it is not as easy to achieve a metacosystem as the real world feels, and requires at least six major technological underpinnings:
- 物联网技术(包含各类传感器,用于感知物理世界,实现虚拟共生)
- 交互技术(包含AR、VR、MR、全息影像等,支撑沉浸式体验)
- 电子游戏技术(包含游戏引擎,3D建模,事实渲染等,提供数字内容和场景)
- 人工智能技术(包含自然语言处理、机器学习、计算机视觉等,支撑元宇宙主客体间的交流)
- 网络及运算技术(包含5g/6g网络、云计算、边缘计算等,支撑元宇宙低延时体验)
>>>点击查看高清大图
元宇宙概念的爆火,将带动整条产业链的发展。下面这张图展示的就是元宇宙产业链的六大层级,从上至下依次是经济系统、应用层、内容层、软件层、硬件层、基础层。每一层都有对应的支撑技术,即前面提到的六大支撑技术。
The explosion of the meta-cosm concept will lead to the development of the entire industrial chain. The following chart shows the six levels of the meta-cosm industrial chain, from the top to the bottom, the economic system, the application layer, the content layer, the software layer, the hardware layer, the base layer. Each layer has the corresponding supporting technology, the six supporting technologies mentioned earlier.
>>>点击查看高清大图
正因为元宇宙是块大蛋糕,所以国内外企业蜂拥而至。
It's because the Yuan cosmos is a big cake, so there's a crowd of domestic and international businesses.
国外企业,有前面提到的Roblox,以及Facebook(现在直接更名为Meta)等;国内企业,主要是互联网大厂,2020年就开始争相布局,比如腾讯参投Roblox,网易投资Imvu,字节跳动埋下Pico,阿里达摩院增设操作系统实验室和XR实验室,百度甚至直接把Create大会开在了希壤虚拟空间......
Foreign firms, with the previously mentioned Roblox and Facebook (now directly renamed Meta); domestic enterprises, mainly Internet large plants, started competing in 2020 , such as Roblox, web-based investment Imvu, a by-line jump under Pico, the addition of an operating systems laboratory and XR laboratories at the Arida Moor Institute, and 100 degrees even directed the Congress of , a by-line jump under Pico, the addition of operating systems laboratory and >spanspanspanspanspan>.
>>>点击查看高清大图
前面提到的企业更多是主动布局元宇宙,但还有更多企业,早在元宇宙概念出现前就已经在做基础建设了,比如云储存、人工智能、操作系统、支付系统、去中心化交易所、5G网络等等。
The enterprises mentioned earlier are more active in setting up the meta-cosm, but more are already building infrastructure long before the concept of meta-cosmos, such as cloud storage, artificial intelligence, operating systems, payment systems, decentralized exchanges, 5G networks, etc.
下面这张元宇宙生态图谱,就是根据几大版块,将这两类主要企业都整理其中:
The following is an ecological map of the meta-cosmos, which is based on a number of major sections, and which combines the two main types of enterprises:
>>>点击查看高清大图
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